An internet workshop by Doug Schonholtz

Things I’m trying to understand by building them.

Practical research, courses, and small experiments about software, data, and artificial intelligence.

Current work

Everything has a home. Nothing has to be finished.

  1. 01 Course · in development LLMs from First Principles Nine hours for software engineers: from evaluation and the agent lifecycle to next-token prediction and fine-tuning. Enter course Open the Class 1 presentation
  2. 02 Research · interactive report The Entry-Level CS Job Market An explorable model of degree supply, job openings, and the assumptions hiding inside “entry level.” Explore report
  3. 03 Experiment · game design Glimmerroot, the Waywarden A playable character pitch with a browser prototype, original tile art, and a downloadable 3D handoff. Play experiment
  4. 04 Writing · Substack Notes from the workbench Field reports, longer arguments, and useful scraps from the projects above. Read the blog
What connects it all

Build the thing. Measure the thing. Explain what changed.

I’m an AI engineer interested in how probabilistic systems become dependable software. This site is the public notebook: serious research next to teaching materials and whatever odd prototype seemed worth making that week.